Native Android studio

Not invasive, but precise

uniflimit.com builds native Android apps with Kotlin and Jetpack Compose that run without a network connection.

  • Android native
  • Offline first
  • No ad IDs
SignalBoxLogApp.kt
Works offlineZero trackersMaterial You UI
SignalBoxLogApp.kt

Our app

Signal Box Log

Signal Box Log follows the same rules: native Android, instant launch, no data leaves the device.

  • Operates without internet
  • Stores data locally
  • Requests only needed permissions
  • No accounts, ads, or analytics
  • Android
  • Offline first
  • No ad ID
  • Kotlin
Read the privacy policy
  • Android native
  • Kotlin
  • Jetpack Compose
  • Offline first
  • Accessible
  • Privacy built‑in

Our offerings

From sketch to release, we handle every native Android step with precision.

Native Android apps

Pure Kotlin code that runs smoothly on modest devices.

Jetpack Compose UI

Declarative screens with Material 3, adaptive layouts and subtle motion.

Offline data handling

Room and DataStore store everything locally, even in tunnels.

Battery & performance

We profile start‑up, jank and background work, then monitor Android Vitals.

Accessibility

TalkBack labels, high contrast and large‑text support are baked in.

Release & upkeep

Signed builds, staged Play rollouts and ongoing updates.

Technology stack

Proven, well‑supported tools that are easy to hand over.

Kotlin

Kotlin – concise, null‑safe code.

Coroutines & Flow

Coroutines & Flow – clean async handling.

Jetpack Compose

Jetpack Compose – adaptive declarative UI.

Room

Room – typed local database.

WorkManager

WorkManager – battery‑friendly background jobs.

Hilt

Hilt – testable dependency injection.

Gradle CI/CD

Gradle CI/CD – repeatable builds.

Play Console

Play Console – staged releases and vitals.

Our workflow

Four clear stages, each delivering a tangible result.

  1. Discovery

    Define the problem, users and what the app must avoid.

  2. Architecture

    Sketch screens, data flow and permissions before code.

  3. Build

    Write Kotlin, Compose UI and tests; deliver incremental builds.

  4. Release & care

    Stage rollout on Play, then monitor, fix and update.

ScreenComposeReducerintent → stateUseCasedomain rulesDataRoom · files

One-way data flow: the interface observes state, and the repository owns the data.

Guiding principles

Core rules we apply to every app.

0trackers in our apps
0advertising IDs used
100%of app data kept on the device
1platform we build for

Zero tracking

No analytics, ad SDKs or fingerprinting.

On‑device first

All data stays on the phone.

Battery discipline

Background work is measured and limited.

Accessible UI

Screens work with TalkBack, large text and proper contrast.

Plain terms

What we do

What we never do

Build native Android apps in Kotlin
Sell or share personal data
Keep user data on the device
Add advertising IDs or tracking SDKs
Explain each permission clearly
Hide behaviour behind vague policies
Support releases with updates
Ship unwanted features

Common questions

Brief answers about our process.

What does uniflimit.com do?

We design, develop and maintain native Android apps focused on offline use and privacy.

Which platforms do you support?

Android only – we specialize in one platform.

What do you do with user data?

All data remains on the device; we never run analytics or sell information.

How can I contact you?

Email bethaletcher@gmail.com or use the contact form.

Do you support apps after release?

Yes. We provide fixes, adapt to new Android versions and keep dependencies current.

About the studio

Meet the team behind uniflimit.com and its Android creations.

Get in touch

A short message opens your email client with a pre‑filled draft.

bethaletcher@gmail.com

Privacy summary

Our apps collect no personal data, use no ad IDs and include no third‑party trackers. Everything stays on your device. Full policies are available per app.

  • No personal data collected
  • No advertising ID
  • Delete the app, delete your data